
SALES
Turn leads into signed client books.
VIEW ROSTER ↗Recruit pixel employees. Build their client books. Equip the desk. Win pitches. Promote the people who can handle the pressure.








This sandbox uses the published contract score equation with disclosed mock power and no gear. The regime is game-generated; nothing here is market data or an onchain write.
Select an employee and difficulty. The same game cycle can reward one desk specialization and punish another.
Every employee is an NFT and every career lives with it. The ERC‑6551 briefcase carries assigned assets, equipment and public performance history when the employee changes hands.
Mint a unique employee with a role, rank, stats and office identity.
Choose a department and a three-asset client book.
Upgrade phone, terminal, suit, lead list and license.
Choose client difficulty once per day. Level, merger power, saved loadout and the public game cycle set the result.
Successful shifts write clients, sales points, reputation and XP; every tenth win adds a desk-pass item.
Reputation advances the employee from Trainee to Associate, VP, Partner or Rainmaker.

Turn leads into signed client books.
VIEW ROSTER ↗
Raise conviction before the pitch room.
VIEW ROSTER ↗
Run the desk and settle every shift.
VIEW ROSTER ↗
Protect reputation when pressure spikes.
VIEW ROSTER ↗The contract exposes the entire score before every shift. Easy clients have a lower target; harder clients add more closed accounts and reputation. Equipment inside the employee's ERC‑6551 briefcase improves the score, while the daily market cycle changes the desk conditions for everyone.
RUN TODAY'S SHIFT ↗More calls per shift
+ HUSTLESharper market reads
+ RESEARCHHigher close confidence
+ PITCHBetter client quality
+ REPUTATIONUnlock larger books
+ CAPACITYPromote the whole desk
+ TEAM XPAssign three supported stock-token routes. The client book travels with the employee and can be rebalanced through the published desk rules.

A representative employee file. Final stats and traits are deterministic per token; live progression is read from the deployed contracts.
OPEN ALL 1,500 FILES ↗WALLS is experimental onchain software. Employee progression and game items do not guarantee income, yield or investment performance. Tokenized stocks are not shares. Contract actions are public and some are irreversible.
FULL RISK & CONTRACT HANDBOOK ↗